
ABOUT US
GAMES TIMELINE
ISONZO RELEASE
September 2022
Featuring ferocious Alpine warfare, Isonzo released simultaneously on PC, PS4 / PS5, and Xbox One / Series X|S.

TANNENBERG PC RELEASE
February 2018
In Tannenberg players engage in Maneuver Warfare in the forests, plains and mountains of the Eastern Front. PlayStation and Xbox releases followed on June 14!

VERDUN EARLY ACCESS ON STEAM
September 2013
This is where it all began, with brutal Trench Warfare on the Western Front. The full PC release came in 2015, with PlayStation and Xbox releases in 2016.

2022
September 13

ISONZO RELEASE
Featuring ferocious Alpine warfare, Isonzo released simultaneously on PC, PS4 / PS5, and Xbox One / Series X|S.
2018
February 13

TANNENBERG PC RELEASE
In Tannenberg players engage in Maneuver Warfare in the forests, plains and mountains of the Eastern Front. PlayStation and Xbox releases followed on June 14!
2013
September 19

VERDUN ENTERS EARLY ACCESS ON STEAM
This is where it all began, with brutal Trench Warfare on the Western Front. The full PC release came in 2015, with PlayStation and Xbox releases in 2016.
OUR TEAM
From our home base in the Netherlands we work with people from around the world on our quest to bring history alive. BlackMill Games is proud of our team and the enthusiasm they bring to every aspect of the development process, from the artists and sound engineers who capture the atmosphere of the past, to the programmers who give it life, and the directors and testers who keep everything on track and ensure a top quality result.

JOS
CEO & Founder

THOMAS
Operations Director

FRANK
Art Director

BEN
Technical Director

TEA
Producer

JIM
3D Artist

DRAGOS
3D Artist

HECTOR
3D Artist

PETER
2D Artist

GUIDO
Animator

ESER
Animator

AARON
Game Designer

CAS
Game Designer

TIJMEN
Programmer

MICHAL
Programmer

FEIKO
Programmer

NED
Programmer

AITOR
Programmer

KIAN
Mapper

CLAUDIA
Mapper

ANDREW
Level Artist

BART
Composer / Voice Director

LARS
Sound Designer

NIELS
Sound Designer

ARNAUD
QA

STEPHANIE
Marketing Manager

BRAM
PR Manager

JESSICA
PR Officer

TOM
Content Manager

RAQUEL
Community Manager

SAM
Community Manager
OUR TEAM
From our home base in the Netherlands we work with people from around the world on our quest to bring history alive. BlackMill Games is proud of our team and the enthusiasm they bring to every aspect of the development process, from the artists and sound engineers who capture the atmosphere of the past, to the programmers who give it life, and the directors and testers who keep everything on track and ensure a top quality result.

JOS
CEO & Founder

THOMAS
Operations Director

FRANK
Art Director

BEN
Technical Director

TEA
Producer

JIM
3D Artist

DRAGOS
3D Artist

HECTOR
3D Artist

PETER
2D Artist

GUIDO
Animator

ESER
Animator

AARON
Game Designer

CAS
Game Designer

TIJMEN
Programmer

MICHAL
Programmer

FEIKO
Programmer

NED
Programmer

AITOR
Programmer

KIAN
Mapper

CLAUDIA
Mapper

ANDREW
Level Artist

BART
Composer / Voice Director

LARS
Sound Designer

NIELS
Sound Designer

ARNAUD
QA

STEPHANIE
Marketing Manager

BRAM
PR Manager

JESSICA
PR Officer

TOM
Content Manager

RAQUEL
Community Manager

SAM
Community Manager
CONTACT US
If you have any questions, feel free to get in touch via any of the following platforms!
Or you can check out our Press Kit for the latest WW1 Game Series news.